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Text File  |  1995-01-07  |  8KB  |  128 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. MANCUBUS                     37.20         HARD_ONLY                     2L 
  8. BERSERK                       2.04                                       3 
  9. ROCKETS                       5.10                                       5 
  10. IMP                          12.76         EASY_ONLY                     4 
  11. SKULLSPITTER                 44.65         HARD_ONLY                     5L 
  12. CACODEMON                    44.65         MEDIUM_AND_HARD               5L 
  13. IMP                          57.42                                       18 
  14. IMP                          51.04         MEDIUM_AND_HARD               16 
  15. SPECTRE                      22.01         HARD_ONLY                     3 
  16. SHOTGUN                       0.68                                       1 
  17. BARMOR                        2.04                                       2 
  18. IMP                           9.57         DEAF/AMBUSH                   3 
  19. IMP                          66.99         DEAF/AMBUSHMEDIUM_AND_HARD    21 
  20. IMP                          60.61         DEAF/AMBUSHHARD_ONLY          19 
  21. SERGEANT                     22.33         DEAF/AMBUSH                   7 
  22. SERGEANT                     25.52         DEAF/AMBUSHMEDIUM_AND_HARD    8 
  23. SERGEANT                      9.57         DEAF/AMBUSHHARD_ONLY          3 
  24. TROOPER                      12.76                                      ;4 ;This item is inocuous 
  25. TROOPER                      12.76         MEDIUM_AND_HARD              ;4 ;This item is inocuous
  26. IMP                          82.94         HARD_ONLY                     26 
  27. SHELLBOX                      0.34                                       1 
  28. STIMPAK                       5.78                                       17 
  29. CHAINGUN                      1.02         MULTIPLAYER                   1 
  30. BULLETS                       1.36                                       2L 
  31. KNIGHT                       13.40         MEDIUM_AND_HARD               2L 
  32. ROCKET                        0.34                                       2 
  33. BLUEBALL                      1.02                                       2L 
  34. FLYSKULL                     17.23         DEAF/AMBUSHMEDIUM_AND_HARD    9 
  35. FLYSKULL                     19.15         DEAF/AMBUSHHARD_ONLY          10 
  36. SKULLSPITTER                  8.93         DEAF/AMBUSH                   1L 
  37. MEDIKIT                       5.44                                       8 
  38. LAUNCHER                      0.68                                       1L 
  39. FLYSKULL                      9.57                                       5 
  40. FLYSKULL                      9.57         HARD_ONLY                     5 
  41. FLYSKULL                      7.66         MEDIUM_AND_HARD               4 
  42. CELLPACK                      5.44                                       8 
  43. KNIGHT                       13.40         HARD_ONLY                     2L 
  44. CACODEMON                     8.93         HARD_ONLY                     1L 
  45. SERGEANT                     22.33                                       7 
  46. SERGEANT                     15.95         MEDIUM_AND_HARD               5 
  47. SERGEANT                     15.95         HARD_ONLY                     5 
  48. MANCUBUS                     37.20         DEAF/AMBUSHHARD_ONLY          2L 
  49. CHAINGUNNER                   9.57                                       2L 
  50. CHAINGUNNER                  43.06         HARD_ONLY                     9L 
  51. CHAINGUNNER                  28.71         MEDIUM_AND_HARD               6L 
  52. SKULLSPITTER                 17.86         DEAF/AMBUSHHARD_ONLY          2L 
  53. BFG9000                       1.36                                       1L 
  54. POTION                        9.18                                      ;27 ;This item is inocuous 
  55. DEMON                        36.68         DEAF/AMBUSHMEDIUM_AND_HARD    5 
  56. DEMON                         7.34         MEDIUM_AND_HARD               1 
  57. DEMON                        22.01         DEAF/AMBUSHHARD_ONLY          3 
  58. POTION                        4.76         DEAF/AMBUSHMEDIUM_AND_HARD   ;14 ;This item is inocuous
  59. CLIP                          0.68         DEAF/AMBUSHMEDIUM_AND_HARD   ;4 
  60. ROCKET                        0.17         DEAF/AMBUSHMEDIUM_AND_HARD   ;1 
  61. MEDIKIT                       2.04         DEAF/AMBUSHMEDIUM_AND_HARD    3 
  62. BACKPACK                      0.68                                       1 
  63. SKULLSPITTER                  8.93         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  64. STIMPAK                       1.02         DEAF/AMBUSHMEDIUM_AND_HARD    3 
  65. SHELLS                        0.34         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  66. PLASMA                        0.68         MULTIPLAYER                   1 
  67. CHAINSAW                      0.68         MULTIPLAYER                   1L 
  68. SERGEANT                      9.57         EASY_AND_HARD                 3 
  69. CLIP                          1.19                                       ;7 
  70. SHELLS                        2.04                                       6 
  71. GARMOR                        1.02                                       1 
  72. SKULLSPITTER                  8.93                                       1L 
  73. IMP                           6.38         MEDIUM_ONLY                   2 
  74. MANCUBUS                     18.60         MEDIUM_AND_HARD               1L 
  75. SPECTRE                      14.67         MEDIUM_AND_HARD               2 
  76. SUPERSHOTGUN                  0.68         MULTIPLAYER                   1 
  77. SPECTRE                       7.34         MEDIUM_ONLY                   1 
  78. ;                                            
  79. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  80. ;                                            
  81. ; At run-time this value is used to adjust the
  82. ; Max#of variable based on the population of
  83. ; the level being modified.  Using the strict 
  84. ; standard requires that one or more of the   
  85. ; items in the list above not have a specified
  86. ; maximum number of objects.                  
  87. ;                                              
  88. PER    370   ;Strict standard for exact placement 
  89. ;PER    314   ;Lowered Standard for easy placement
  90. ;                                            
  91. ; Deleting any of the PRESERVE lines will mean that
  92. ; the objects will not be taken from the original  
  93. ; level.  You will have to supply your own above. 
  94. ;                                            
  95. PRESERVE    PILLARS                          
  96. PRESERVE    LAMPS                            
  97. ;                                            
  98. ; THRESHOLD determines what a MEGA-GOODIE is.  
  99. ; MEGA-GOODIES are used to make the level fair 
  100. ; if the generator places a lot of enemies in  
  101. ; the level.                                   
  102. ;                                              
  103. THRESHOLD    75                                  
  104. ;                                              
  105. ; I.Q. Determines how intelligently the program  
  106. ; places objects in the effort to defeat you.   
  107. ; 250 is the default if it is not specified here. 
  108. ;                                              
  109. I.Q.    250                                 
  110. ;                                              
  111. ; EVEN sets the point at which the program must begin 
  112. ; placing MEGA-GOODIES into the level, on the   
  113. ; basis of the hardest difficulty rating.          
  114. ; The MEGA-GOODIES give you a fighting chance,  
  115. ; setting the value lower or <500 will increase the number
  116. ; of MEGA-GOODIES available to you in a the level. 
  117. EVEN    500                                 
  118. ;                                              
  119. ; If SPREAD is not set to a low value then
  120. ; a given sector may accumulate too many objects 
  121. ; this often makes the level impossible to finish
  122. ; or just ugly-looking.  Setting the value too low
  123. ; could make it difficult to place objects within
  124. ; a given wad file.
  125. ;                  
  126. SPREAD    15                                  
  127. ;                                              
  128.